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群硕软件开发(上海)有限公司
职位:多个职位
发布时间:2007-05-25
工作地点:北京
信息来源:中央美术学院
职位类型:全职
职位描述
就业新闻
群硕软件开发(上海)有限公司招聘人才 2007-5-25 10:56:22 群硕软件开发(上海)有限公司诚聘英才你是一名BOB 吗(Best of Best)?或者,你渴望成为一名名副其实的BOB吗? 那么,欢迎你加入群硕,为你的梦想插上翅膀,给你一片自由翱翔的天空! 公司简介 群硕软件成立于2003年,全球总部位于美国加州的Foster City,中国区研发中心分设于上海和北京。公司主要面向全球客户提供高附加值的软件开发服务,目前的客户均为北美客户,绝大部分均为全球各行业的龙头客户,如微软、英特尔、摩托罗拉、Business Object等等。成立三年来,公司的员工数量、办公面积及年营业额每年都以翻番的速度快速增长。截至2006年8月底,中国区研发中心的员工总数将突破850人,占公司全球员工的90%左右。 群硕拥有一批世界级的技术和管理专家和国内一流的技术团队,充分采用当前最前沿的技术及世界级的全面、规范的流程管理项目,注重质量监管,及时高质的提交赢得了所有客户的信任与肯定。 公司注重员工的职业生涯规划,在为员工提供包括技术、英语和管理在内的多种形式的培训,促使其能力全面快速提高的同时,全力营造一个没有“玻璃顶”、有能力者居之的发展环境,最大限度地提供发展的机会和空间。 在注重高品质的软件开发技术的同时,群硕也十分注重在在User experience(用户体验)方面的创意和设计。在这里,群硕拥有在消费者和企业用户界面的设计构建方面具有10余年的深厚造诣的世界级专家团队,带领中国的用户体验团队一起将用户体验以高效率低成本地全方位整合到开发流程的经验。我们专于提供世界级的产品设计和演示案例服务,以及产品原形,并高效低成本地通过优秀的软件用户体验来实现您的解决方案。 以下为群硕主要管理成员之简介: 刘英武博士 董事长兼首席执行官刘英武博士在他30年信息产业的职业生涯中,致力于将尖端技术产品化,并转化为成功的商务应用。在个人电脑、企业软件和半导体业界扮演重要的角色。创建本公司前,他曾历任日月光集团(ASE Group)的总裁,该集团公司是全球半导体封装测试业的龙头;并曾分别担任Walker Interactive Systems公司主席和首席执行官、Cadence Design Systems公司首席运营官和宏基集团(Acer Group)总裁。十多年前,他即开始推动全球性的软件外包业务。刘英武博士的职业生涯起始于IBM,他曾负责SQL起草及开发,以及CICS、SNA和AIX的经营管理,而后负责IBM全球数据库和计算机语言业务。他在台湾大学获得学士学位,于普林斯顿大学取得博士学位。 Wayne Hom 首席技术官兼执行副总裁Wayne Hom拥有20年商业软件技术的发明、开发和推行经验。他来自Vitria,在那里他曾任解决方案工程部副总裁。之前他曾担任Zaplet的User Experience副总裁、Walker Interactive Systems公司的副总裁和首席架构设计师、Cadence Design Systems的首席架构设计师、Symantec公司的首席架构设计师。Wayne Hom拥有多种软件产品和解决方案开发的能力,包括PC项目管理软件、基于工作站的CAD工具、基于大型机的ERP系统,基于客户端/服务器的财务报表系统、基于网络的协作系统,垂直企业专业性的报告和BPM系统。他拥有在印度和中国的外包软件开发经验,范围涉及财务和保健领域的应用组件开发、报表工具开发、产品开发完成和质量评估 我们将提供如下的职位: 1.Position: 2D Artist ( texture artist, concept artist)Job description: Creating high quality 2d assets required in the production cycle of game development. Translation ideas to 2d via the traditional skills of sketching or storyboarding. Create original textures from scratch. Responsibilities:. Design high quality artwork for original designs by closely working with level designers/game designers and understanding the technical constrains of each platform;. Continuously learn new graphics tools and processes in line with the requirements. Qualification. Fine sense of Color, Light, Architecture . Good team work and communication skill as a must; . Experience using 3dmax or similar 3D package; . Passion for creating and playing video games 2.Position: 3D Artist ( model artist, level artist)Job description: Creating 3D assets(environments, character) required in the production cycle of game development. In charge of the modeling, texturing, lighting for the environment or characters under the direction of lead artist, art director, and technical director. Responsibilities:. Design high quality artwork by closely working with level designer and understanding the technical requirements of each platform, each genre; . Cooperate with other teams outside graphics such as game design, software engineer, sound design as necessary to bring tasks to completion; . Continuously learn new graphics tools and processes in line with the tasks requirements; Perfect and onward improve work output till approval. Qualification. Fine sense of Color, Light, Architecture . Portfolio of traditional art skills is also required to for this position; . Creative with the ability to adapt to different kinds of game style; . Good team work and communication skill as a must; . A passion for creating and playing video games. 3.Visual DesignJob description. Absorbing written customer requirements and communicating directly with customers and/or users to acquire/refine requirements sufficiently to design visual UI elements for US based software/hardware products. . Helping to define usability issues and working with interaction designers and engineers to solve these issues. . Creating and iterating UI designs, and producing detailed, visual specifications for Engineering. . Creating screen mockups and animated prototypes of your designs. . Working with Engineering to understand architecture and development issues/limitations. . Creating visual style guides for engineering and QA use, working with Quality Assurance to define test plans and validation methodologies. Qualification. Bachelor/Master degree in Graphic Design, Industrial Design or Human-Computer Interaction which is preferred but not required . Aware of User-centered design. . Prior experience doing user interface visual design for different customs, especially in foreign markets . Has experience in design detailed storyboards, mockups and prototypes using tools such as Photoshop, Visio, PowerPoint, HTML, JavaScript, CSS, Illustrator, Flash, and Visual Basic and/or VisualStudio.NET. . Clear, organized writing, communication, and presentation skills. . Good understanding of underlying technical issues regarding various digital media formats. . Good reading and communication skills in English. Interaction DesignJob description. Absorbing written customer requirements and communicating directly with customers and/or users to acquire/refine requirements sufficiently to design UI for US based software/hardware products. . Helping to define usability issues and working with visual designers and engineers to solve these issues. . Creating and iterating UI designs, and producing detailed, written specifications for Engineering. . Creating screen mockups and functional prototypes of your designs. . Working with Engineering to understand architecture and development issues/limitations. . Creating interaction style guides for engineering and QA use . Working with Quality Assurance to define test plans and validation methodologies. Qualification. Bachelor/Master degree in Human-Computer Interaction, graphic design/illustration, psychology, cognitive science, or computer science. . Has experience on consumer electronics devices, complex web applications, Windows based GUI software, or PDA/mobile phones . Be sensitive to the needs and biases of different cultures.. Designed detailed storyboards, mockups and prototypes using tools such as Photoshop, Visio, PowerPoint, HTML, JavaScript, CSS, Illustrator, Flash, and Visual Basic and/or VisualStudio.NET. . Clear, organized writing, communication, and presentation skills. . Good understanding of underlying technical issues. . Good reading and communication skills in English. 公司地址:上海浦东新区郭守敬路498号17号楼3楼 邮政编码:201203 联 系 人:Julia Yang(杨嘉微) 电 话:021-51314277-322 传 真:021-51314279 电子邮箱:Julia.yang@(简历投递) 公司网站:ww***.cn[点击查看] 下一条:北京全福凯旋家具有限公司招聘 上一条:广东海洋大学寸金学院招聘 返回新闻列表
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